Armature features
Everything Armature includes, from the first cube to a film-quality world.
127 features in 13 groups
Modeling
Precise shapes, clean surfaces.
- PrimitivesCubes, spheres, cylinders, tori and more, ready to shape.
- Polygon modelingExtrude, bevel, inset, bridge and cut with precision.
- Smooth surfacesSubdivide any model into soft, flowing forms.
- BevelsRounded edges that catch the light like real objects.
- BooleansAdd, subtract and intersect shapes, live and editable.
- Curves and splinesDraw paths, then sweep, lathe and extrude them into 3D.
- Text in 3DExtruded, beveled titles in your brand's fonts.
- Logos to 3DTurn a flat logo from Penwork into a solid object.
- Snapping and guidesLine things up exactly, every time.
- SymmetryModel one side and the other follows.
- DeformersBend, twist, taper, wrap and squash whole objects.
- Clean-up toolsMerge, fill, straighten and tidy any mesh.
- RetopologyTurn a dense sculpt into a light, clean model.
- Measure and dimensionExact sizes for models that must fit.
- Hard-surface kitPanels, cuts and details for machines and props.
Sculpting
Shape it like clay.
- Natural brushesPush, pull, smooth, pinch, inflate and carve.
- Pressure-sensitivePen pressure sets the strength of every stroke.
- Dynamic detailAdd resolution only where you sculpt.
- Millions of polygonsSculpt fine skin, stone and fabric detail smoothly.
- MasksProtect areas while you sculpt the rest.
- LayersSculpt in layers and dial each one up or down.
- Stencils and stampsPress patterns and textures into the surface.
- Insert piecesDrop in eyes, bolts, scales and other parts as you sculpt.
- Pose a sculptMove limbs and adjust the stance without starting over.
- Remesh in a clickEven out the surface whenever it stretches.
- Ready for 3D printingCheck thickness and hollow a model for print.
Materials and painting
Every surface, true to life.
- Realistic materialsMetal, glass, wood, skin, fabric, stone and more.
- Paint in 3DBrush color, roughness and shine right onto the model.
- Smart materialsRust, dust and wear that settle into edges and corners.
- Material layersStack paint, grime and decals like layers in an image.
- Procedural texturesEndless, seamless patterns with no visible repeats.
- Decals and stencilsLabels, logos and markings placed exactly.
- Bake detailCarry sculpted detail onto a lighter model.
- Photo to materialTurn a photo of a surface into a full material.
- Glass and liquidClear materials that bend light naturally.
- GlowSurfaces that emit light.
- UnwrappingLay a model flat for texturing, automatically or by hand.
- Material libraryHundreds of ready materials in your Library.
Cloners and effectors
A thousand objects, one gesture.
- ClonersCopies in grids, lines, circles, spirals and along surfaces.
- ScatterSpread rocks, trees or crowds naturally across a landscape.
- EffectorsWaves of scale, color and motion that ripple through the copies.
- FieldsSpheres, planes and noise that control where effects happen.
- Random variationEach copy slightly different, so nothing looks repeated.
- Step and delayCopies animate one after another, like dominoes.
- Follow a shapeCopies that fill a logo, a word or a silhouette.
- FractureBreak an object into pieces, ready to animate.
- Sound-drivenCopies that pulse and dance with the music.
- Procedural buildingBuild scenes from rules you can change at any time.
Characters and animation
Bodies that move naturally.
- SkeletonsBones for characters, creatures and machines.
- Smart rigsReady-made controls for arms, legs, faces and hands.
- Natural reachMove a hand and the arm follows.
- Skin weightsBodies that bend smoothly at every joint.
- Facial expressionsShapes for smiles, blinks and speech.
- Lip syncMouths that match a voice from Resonance.
- Motion libraryWalks, runs, gestures and idles, ready to use.
- CrowdsMany characters moving, each with its own variation.
- Keyframes and curvesThe same smooth timing tools as Flowmotion.
- ConstraintsMake objects follow, aim at or attach to each other.
- Animation layersAdd a tweak on top of a move without breaking it.
- Hair and furGroom, style and animate hair that sways naturally.
Fire, smoke and explosions
Effects that behave like the real thing.
- FireFlames that flicker, roll and light the scene around them.
- SmokeBillowing, drifting, curling smoke.
- ExplosionsBursts with fireballs, debris and shockwaves.
- Clouds and fogVolumes that light up softly.
- Live previewAdjust fire and smoke and see the result right away.
- Shape the flowWind, turbulence and swirls.
- Emit from anythingA torch, a logo or a moving object.
- CollidersSmoke that wraps around objects in its way.
- PresetsCampfire, candle, steam, dust storm and more.
Liquids, cloth and destruction
Physics you can direct.
- LiquidsSplashes, pours, waves and oceans.
- Thick liquidsHoney, paint and chocolate that ooze and fold.
- OceansEndless water with foam, spray and swells.
- ClothFlags, curtains and capes that drape and flutter.
- Soft bodiesJelly, cushions and balloons that squash and wobble.
- Rigid bodiesObjects that fall, stack, collide and tumble.
- DestructionWalls, glass and buildings that crack and crumble.
- Ropes and chainsHanging, swinging and pulling naturally.
- Sand and snowGranular materials that pile and pour.
- ParticlesSparks, rain, debris and dust with gravity and wind.
- Mix physicsCloth that floats on water, smoke that pushes debris.
- Cache and scrubPlay any simulation back and forth instantly.
Clothing design
Garments that fit and move.
- Sewing patternsDraw flat pattern pieces and sew them together.
- Fit on a figureGarments drape on a body you can size and pose.
- Real fabricsCotton, silk, denim, leather and knit that behave differently.
- DetailsButtons, zips, pockets, seams and topstitching.
- Wrinkles and foldsNatural creases that form as the body moves.
- Animate garmentsClothing that moves with a walking character.
Worlds and environments
Landscapes, planets and cities.
- TerrainMountains, valleys and erosion, sculpted or generated.
- Scatter natureForests, grass and rocks placed naturally.
- Sky and sunDaylight at any time, with soft atmosphere.
- Planets and spaceWorlds, rings, stars and nebulae.
- Cities and roomsBuilding blocks for streets and interiors.
- Science scenesCells, molecules and atoms you can fly through.
- Environment lightingLight a scene from a real-world panorama.
- Fog and depthAtmosphere that gives distance a soft haze.
Cameras and light
Light it like a film set.
- Cinematic camerasReal lenses, focal lengths and sensor sizes.
- Depth of fieldSoft backgrounds and focus pulls.
- Camera pathsSmooth dollies, cranes and orbits.
- Camera from footageMatch a 3D camera to a real video.
- Studio lightsSoft boxes, spots, area lights and rim lights.
- Sun and skyNatural daylight that moves through the day.
- Light that bouncesSoft, realistic indirect light.
- ShadowsCrisp or soft, with natural contact shadows.
- Light linkingChoose which light touches which object.
- Volumetric lightBeams through dust, fog and windows.
- Lighting presetsProduct, portrait, dramatic and dawn.
Rendering
From live preview to film quality.
- Live previewSee light, materials and shadows as you work.
- Film-quality rendersRealistic light, reflections and refraction.
- Up to 8KFinal frames at any size, up to 8K.
- Toon and sketch looksOutlines and flat color for an illustrated style.
- Render layersSeparate passes for fine control in the edit.
- Clean renders, fasterSmart noise removal for clean frames in less time.
- Motion blurSmooth, cinematic movement.
- Color that matchesRenders that sit perfectly with your footage.
- Batch rendersQueue shots and keep working.
Interactive 3D
3D that people can touch.
- Interactive scenesObjects that react to hover, click and scroll.
- States and transitionsSmoothly move between looks and poses.
- EventsTrigger animation from a click, a key or the page scrolling.
- Embed on your sitePut a live 3D scene into Strata in one step.
- Light and fastScenes that load quickly on phones.
- Product spinsTurntables people can drag to explore.
Lab Partner in Armature
Describe a world, then shape it together.
- Scenes from a sentenceAsk for a scene and get real, editable 3D.
- Make me a materialDescribe a surface and your partner builds it.
- Set up the shotCameras and lighting arranged on request.
- Fix the modelClean up, simplify or prepare a model for print.
- Explain any toolAsk how something works and it shows you.
- Always yoursEvery change is reviewable, and you can undo it.
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