The elements

The periodic table
of creation.

Each tile is a complete app for one craft, and they all work on the same project, so nothing has to be exported between them. Flowmotion and Cutroom are available first.

  • 66,000+Capabilities
  • 28Elements
  • 1Canvas

Every element

What each one does.

  1. Control Room

    The hub for every project

    Included at launch

    Where every project begins.

    • Every project and idea in one place
    • Open any element in a click
    • Pick up exactly where you left off
    Explore Control Room
  2. Lab Partner

    Your AI, inside every app

    Included at launch

    Bring the AI you already use.

    • Works with AI apps that support connectors
    • Your AI builds real, editable scenes
    • No per-use AI bills from us
    Explore Lab Partner
  3. Library

    Every asset, organized

    Included at launch

    Every asset, beautifully organized.

    • Footage, fonts, voices and music together
    • Search by what is inside an image
    • Brand kits that style everything
    Explore Library
  4. Scout

    The world's archives

    Coming soon

    The world's archives at your fingertips.

    • Historic photos, maps and footage
    • Find any place or era in plain words
    • Credits written for you
    Explore Scout
  5. Cutroom

    Video editing

    Early access

    Edit at the speed of thought.

    • Limitless timeline with multicam
    • Edit video by editing the words
    • Long videos into Shorts in one move
    Explore Cutroom
  6. Flowmotion

    Motion graphics

    Early access

    Motion without limits.

    • Springs, keyframes and true motion blur
    • Kinetic type that hits every beat
    • Paper-collage documentary style
    Explore Flowmotion
  7. Tweenhouse

    Character animation

    Coming soon

    Characters with soul.

    • Expressive stickman stories
    • Whiteboard and hand-drawn reveals
    • Lip sync to any voice
    Explore Tweenhouse
  8. Storyroom

    Idea to finished film

    Coming next

    From idea to finished film.

    • Script to storyboard to video
    • Nothing in your script gets missed
    • Equations that build themselves
    Explore Storyroom
  9. Armature

    3D and simulation

    Coming soon

    3D, unbound.

    • Model, sculpt and texture
    • Fire, smoke, cloth and fluids
    • Real-time to film-quality renders
    Explore Armature
  10. ZeroCAD

    Mechanical engineering

    Coming later

    Precision, from idea to part.

    • Parts and assemblies, dimension-driven
    • Simulate stress, heat and flow
    • Straight to the mill, printer or laser
    Explore ZeroCAD
  11. Zero Engine

    Cinematic rendering

    Included at launch

    The power beneath everything.

    • Real-time previews at 4K60
    • Final renders up to 8K
    • Light that feels real
    Explore Zero Engine
  12. Lumen

    Photo editing

    Coming soon

    Every pixel, in your control.

    • Select any subject in one click
    • Layers, masks and flawless retouching
    • Restore old photographs
    Explore Lumen
  13. Darkroom

    Photo development

    Coming soon

    Develop like a master.

    • Rich development from camera originals
    • Masks for sky, subject and people
    • Noise-free low light
    Explore Darkroom
  14. Flash

    One-tap edits

    Coming soon

    Perfect in one tap.

    • Instant fixes in one tap
    • Healing in a single stroke
    • Film looks with real grain
    Explore Flash
  15. Penwork

    Vector and logos

    Coming soon

    Lines that last.

    • Pen and shape tools
    • Logos and icon sets
    • Vector to 3D in one step
    Explore Penwork
  16. Graphite

    Drawing and painting

    Coming soon

    Draw like it's paper.

    • Pressure-sensitive brushes
    • Watercolor, ink and charcoal
    • Drawings that animate
    Explore Graphite
  17. Wireframe

    Design for every screen

    Coming soon

    Design for every screen.

    • Thumbnails that stop the scroll
    • Social posts and carousels
    • One design, every size
    Explore Wireframe
  18. Printroom

    Layout and print

    Coming soon

    Pages worth printing.

    • Books, workbooks and handouts
    • Type that flows across pages
    • Interactive ebooks
    Explore Printroom
  19. Resonance

    Sound and voice

    Coming next

    Voices that feel human.

    • Design a narrator from a description
    • Studio-clean sound from any room
    • Music that moves with the picture
    Explore Resonance
  20. Strata

    Websites

    Coming soon

    Your work, on the web.

    • Visual website builder
    • Video and 3D right on the page
    • Your domain, published in a click
    Explore Strata
  21. Dispatch

    Social publishing

    Coming soon

    Everywhere at once.

    • One composer for every platform
    • Posts at the perfect time
    • Every long video becomes Shorts
    Explore Dispatch
  22. Mirage

    AI video, directed

    Coming soon

    Shots from thin air, directed by your partner.

    • Describe a shot, your partner directs
    • Block the camera in 3D, Mirage paints it
    • Your own styles and characters
    Explore Mirage
  23. Blueprint

    Building design

    Coming later

    From sketch to skyline.

    • One live building model
    • Drawings that update themselves
    • Renders that feel like being there
    Explore Blueprint
  24. ZeroFrame

    Civil and structural

    Coming later

    Strength, by design.

    • Sites, roads and grading
    • Steel and concrete, detailed
    • Structural analysis you can see
    Explore ZeroFrame
  25. ZeroBuild

    Construction coordination

    Coming later

    Build it right the first time.

    • Every trade's model in one view
    • Clashes found before they're built
    • Site issues tracked to handover
    Explore ZeroBuild
  26. Breadboard

    Electrical engineering

    Coming later

    Wire the future.

    • Schematics to finished boards
    • Simulate before you solder
    • Panels, power and light for buildings
    Explore Breadboard
  27. ZeroPlan

    Planning and projects

    Coming later

    Plan the work. Work the plan.

    • Gantt charts with the critical path
    • Boards, sprints and roadmaps
    • Progress straight from the work
    Explore ZeroPlan
  28. Commons

    Team communication

    Coming later

    Where the team meets the work.

    • Channels, threads and calls
    • Meetings on the real work
    • Whiteboards and a shared wiki
    Explore Commons

Early access

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